Karl Schecht
Karl Schecht
Technical Artist & Realtime Rendering Specialist || YouTuber
City 17, United States

I'm a 3D artist with a deep passion for technical art, game engines, shaders, and VFX. I thrive on exploring the boundaries of visual storytelling, whether it's through obsessively fine-tuning UV maps or diving headfirst into advanced rendering techniques.

Throughout my career, I've contributed to projects across the gaming industry, including AAA titles like The Callisto Protocol and Postal 4: No Regerts. I've also enjoyed collaborating on unique game-engine projects beyond entertainment, such as medical, military, XR simulations, and even applications in insurance and realty.

My journey took an unexpected and fun turn when my humorous, unconventional "random object reload" animations gained internet popularity. These viral clips inspired collaborations with modders and animators, leading to my creations being featured in beloved games like Hotdogs, Horseshoes & Hand Grenades and Garry’s Mod.

I approach every project with curiosity, creativity, and the determination to keep things fresh—no matter how unusual or ambitious the idea might seem.

Resume PDF

Skills

Compositing3D ModelingEnvironment ModelingLightingMaterialsPBR TexturingTexture BakingC#Optimizing

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
CRYENGINE
CRYENGINE
Blender
Blender
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
xNormal
xNormal
Quixel Suite
Quixel Suite
After Effects
After Effects
Illustrator
Illustrator
Keyshot
Keyshot

Reel

Productions

    • Video Game
      Hotdogs, Horshoes and Hand Grenades
    • Year
      2016
    • Role
      Weapon Artist
    • Company
      Rust LTD
    • Video Game
      Callisto Protocol
    • Year
      2022
    • Role
      3D Artist
    • Company
      Free Range Games
    • Video Game
      Half-Life 2: RTX
    • Year
      2025
    • Role
      3D Artist
    • Company
      Orbifold Studios
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